The submission is in the form of an individual written report. This should be written in a concise, formal business style using single spacing and font size 12. You are required to make use of headings, paragraphs and subsections as appropriate, and all work must be supported with research and referenced using the Harvard referencing system. Please also provide a bibliography using the Harvard referencing system. The recommended word limit is 4,000 words, although you will not be penalised for exceeding the total word limit. For more information with regards to submission criteria, please refer to your Module Handbook.
Unit Learning Outcomes:-
LO1 Examine appropriate research methodologies and approaches as part of the research process.
LO2 Conduct and analyse research relevant to a computing research project.
LO3 Communicate the outcomes of a research project to identified stakeholders.
LO4 Reflect on the application of research methodologies and concepts.
Assignment Brief and Guidance:-
Digital Wellbeing is about fashioning and sustaining a healthy relationship with technology. As technology plays a big part in our lives we find ourselves spending an increasing amount of time online and on our devices. Our wellbeing is dependent upon our mental and physical health and thereby our digital wellbeing is influenced by our online interactions and the amount of time we spend on our devices. Whilst technology and the internet can simplify and enhance our lives they can also be distracting, be a cause of anxiety, and make us feel upset. Being in control of technology enables us to use its full potential and gain all the benefits of it.
You currently work for an IT Department in a company and your manager has asked that you investigate the subject of wellbeing for its staff. The range of topics discussed could cover the following:
• How to find the balance towards a healthy relationship with devices?
• Are tech companies responsible for the health, safety and wellbeing of users?
• What tools and strategies can a company use to develop a system(s) that addresses digital wellbeing for users?
• What impact will future digital tech have on human wellbeing?
Activity – Plan:-
Via a report, thorougly plan your research for the project on the topic of Digital Wellbeing showing evidence of research methods that you could and will apply regarding primary and secondary research.
Activity – Do
Complete suitable research to support the topic of Digital Wellbeing. Evidence must be provided of primary and secondary research and analysis of the results using suitable computing methods.
Activity – Present
Present your findings using Powerpoint of the results of your research and how they have met the initial objectives within the planning.. The presentation should be around twenty minutes.
Activity – Reflect
Provide critical reflection on the project and provide positive and negative experiences of the project. Provide alternative methodologies and ways of doing things differently to improve furture performance.
Learning Outcomes and Assessment Criteria:-
LO1 Examine appropriate research methodologies and
approaches as part of the research process
P1 Produce a research
proposal that clearly
defines a research question or hypothesis supported by a literature review.
P2 Examine appropriate
research methods and
approaches to primary and secondary research.
M1 Evaluate different
research approaches and methodology and make justifications for the choice of methods selected based on philosophical/theoretical
D1 Critically evaluate
application to a
project to justify
methods and analysis.
LO2 Conduct and analyse research relevant for a business research project
P3 Conduct primary and
secondary research using appropriate methods for a
computing research project that consider costs, access and ethical issues.
P4 Apply appropriate
analytical tools, analyse research findings and data.
M2 Discuss merits,
limitations and pitfalls of
approaches to data
collection and analysis.
LO3 Communicate the outcomes of a research project to identified stakeholders
P5 Communicate research outcomes in an appropriate manner for the intended audience.
M3 Coherently and logically communicate outcomes to the intended audience demonstrating how outcomes meet set research objectives.
critical analysis of the
outcomes and make
valid, justified recommendations.
LO4 Reflect on the application of research methodologies
P6 Reflect on the
effectiveness of research methods applied for meeting objectives of the computing research project.
P7 Consider alternative
and lessons learnt in view of the outcomes.
M4 Provide critical
reflection and insight that results in recommended
actions for improvements and future research considerations.
D3 Demonstrate reflection and engagement in the resource process leading to recommended actions for future improvement.
Via a report, thorougly plan your research for the project on the topic of Digital Wellbeing showing evidence of research methods that you could and will apply regarding primary and secondary research.P1 Produce a research proposal that clearly defines a research question or hypothesis supported by a literature review.
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